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    <title>matt.griffith</title>
    <link>http://mattgriffith.net/</link>
    <description>thinking out loud</description>
    <copyright>Matt Griffith</copyright>
    <lastBuildDate>Tue, 02 Jan 2007 17:00:31 GMT</lastBuildDate>
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        <p>
      The other day I was playing with Expression Blend and I noticed that many of the keyboard
      shortcuts in Blend are the same shortcuts that Illustrator uses. Here's a screencast
      of some of the things I found. 
   </p>
        <p>
          <a title="Windows Media version of the screencast" href="http://blip.tv/file/get/Mattgriffith-MicrosoftExpressionBlendUsesCommonKeyboardShortcuts926.wmv">
            <img src="http://blip.tv/uploadedFiles/Mattgriffith-MicrosoftExpressionBlendUsesCommonKeyboardShortcuts926-881.jpg" />
          </a>
        </p>
        <p>
      A flash version of the screencast is available here. <a title="Flash version of the screencast" href="http://blip.tv/file/124820">Microsoft
      Expression Blend Uses Common Keyboard Shortcuts</a></p>
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      </body>
      <title>Microsoft Expression Blend Uses Common Keyboard Shortcuts</title>
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      <pubDate>Tue, 02 Jan 2007 17:00:31 GMT</pubDate>
      <description>&lt;p&gt;
   The other day I was playing with Expression Blend and I noticed that many of the keyboard
   shortcuts in Blend are the same shortcuts that Illustrator uses. Here's a screencast
   of some of the things I found. 
&lt;/p&gt;
&lt;p&gt;
   &lt;a title="Windows Media version of the screencast" href="http://blip.tv/file/get/Mattgriffith-MicrosoftExpressionBlendUsesCommonKeyboardShortcuts926.wmv"&gt; &lt;img src="http://blip.tv/uploadedFiles/Mattgriffith-MicrosoftExpressionBlendUsesCommonKeyboardShortcuts926-881.jpg" /&gt; &lt;/a&gt; 
&lt;/p&gt;
&lt;p&gt;
   A flash version of the screencast is available here. &lt;a title="Flash version of the screencast" href="http://blip.tv/file/124820"&gt;Microsoft
   Expression Blend Uses Common Keyboard Shortcuts&lt;/a&gt; 
&lt;/p&gt;
&lt;img width="0" height="0" src="http://mattgriffith.net/aggbug.ashx?id=7eddc34f-7a9b-4bcb-95bb-b8af9f507a12"&gt;</description>
      <category>Screencasts</category>
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        <p>
          <a href="http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx">Mitch Walker recently
      posted a short screencast showing off the Game Components features of the XNA Framework</a>. 
   </p>
        <p>
      This is awesome. I completely wrote off the XNA Framework when I read the <a href="http://msdn.microsoft.com/directx/xna/faq/">FAQ</a> and
      learned how crippled the functionality is in this initial beta. But this short screencast
      got me very excited about the possibilities. 
   </p>
        <p>
      The idea of component based game development could be huge. If this takes off it could
      really revitalize the game development world. Personally I'm tired of paying $50+
      for another rehash of the latest First Person Shooter. I long for games that focus
      on new and interesting game play rather than glitzy graphics and crappy stories. Here's
      hoping that XNA can do for game development what VB did for Windows software development.
      Good job XNA Team! 
   </p>
        <p>
      This also helps reinforce the idea that a focused, short, concise screencast is incredibly
      powerful. Thanks to <a href="http://weblog.infoworld.com/udell/">Jon Udell</a> for
      having the vision, passion, and patience to lead the way. He truly is <a href="http://mattgriffith.net/PermaLink.aspx?guid=398696ca-4c96-4261-b87e-866ffe9cd66f">one
      of my heroes</a>. 
   </p>
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      </body>
      <title>The XNA Game Components Demo Rocks!</title>
      <guid>http://mattgriffith.net/PermaLink.aspx?guid=cd91f162-1664-4d56-98f5-7973caf682e2</guid>
      <link>http://mattgriffith.net/PermaLink.aspx?guid=cd91f162-1664-4d56-98f5-7973caf682e2</link>
      <pubDate>Sat, 09 Sep 2006 16:51:07 GMT</pubDate>
      <description>&lt;p&gt;
   &lt;a href="http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx"&gt;Mitch Walker recently
   posted a short screencast showing off the Game Components features of the XNA Framework&lt;/a&gt;. 
&lt;/p&gt;
&lt;p&gt;
   This is awesome. I completely wrote off the XNA Framework when I read the &lt;a href="http://msdn.microsoft.com/directx/xna/faq/"&gt;FAQ&lt;/a&gt; and
   learned how crippled the functionality is in this initial beta. But this short screencast
   got me very excited about the possibilities. 
&lt;/p&gt;
&lt;p&gt;
   The idea of component based game development could be huge. If this takes off it could
   really revitalize the game development world. Personally I'm tired of paying $50+
   for another rehash of the latest First Person Shooter. I long for games that focus
   on new and interesting game play rather than glitzy graphics and crappy stories. Here's
   hoping that XNA can do for game development what VB did for Windows software development.
   Good job XNA Team! 
&lt;/p&gt;
&lt;p&gt;
   This also helps reinforce the idea that a focused, short, concise screencast is incredibly
   powerful. Thanks to &lt;a href="http://weblog.infoworld.com/udell/"&gt;Jon Udell&lt;/a&gt; for
   having the vision, passion, and patience to lead the way. He truly is &lt;a href="http://mattgriffith.net/PermaLink.aspx?guid=398696ca-4c96-4261-b87e-866ffe9cd66f"&gt;one
   of my heroes&lt;/a&gt;. 
&lt;/p&gt;
&lt;img width="0" height="0" src="http://mattgriffith.net/aggbug.ashx?id=cd91f162-1664-4d56-98f5-7973caf682e2"&gt;</description>
      <category>Screencasts</category>
    </item>
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      <title>HOWTO Screencast: Install IronPython</title>
      <guid>http://mattgriffith.net/PermaLink.aspx?guid=0b9de84a-d84e-484c-b06f-8ff75ab70b9f</guid>
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      <pubDate>Sun, 03 Sep 2006 14:32:03 GMT</pubDate>
      <description>&lt;p&gt;
   &lt;a href="http://blogs.msdn.com/tims/archive/2006/08/13/698988.aspx"&gt;Now that the Windows
   Presentation Foundation APIs have stabalized&lt;/a&gt; it is time for me to start seriously
   playing with it. 
&lt;/p&gt;
&lt;p&gt;
   &lt;a href="http://weblog.infoworld.com/udell/2006/08/30.html"&gt;Jon Udell recently posted
   the screencast of a interview he did with Jim Hugunin&lt;/a&gt;. In this screencast Jim
   demonstrates IronPython. Jim &amp; Jon do a great job explaining why you should install
   IronPython. Dynamic languages are a great way to explore new APIs. And IronPython
   is a great way to explore .NET APIs. But there weren't any demonstrations of how easy
   it is to install IronPython; until now. 
&lt;/p&gt;
&lt;p&gt;
   In this 5 minute screencast I show you how to install and set up IronPython so you
   can use it to explore WPF. 
&lt;/p&gt;
&lt;p&gt;
   &lt;a href="http://blip.tv/file/get/Mattgriffith-HowToInstallIronPython678.wmv"&gt;&lt;img src="http://blip.tv/uploadedFiles/Mattgriffith-HowToInstallIronPython678-348.jpg"&gt;&gt;&lt;/a&gt; 
&lt;/p&gt;
&lt;p&gt;
   A Flash version of the screencast is available &lt;a href="http://blip.tv/file/68850"&gt;here&lt;/a&gt;. 
&lt;/p&gt;
&lt;script src="WpfLinks.js" type="text/javascript"&gt;
&lt;/script&gt;
&lt;img width="0" height="0" src="http://mattgriffith.net/aggbug.ashx?id=0b9de84a-d84e-484c-b06f-8ff75ab70b9f"&gt;</description>
      <category>Screencasts</category>
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        <p>
      Installing SQLite 3 on Windows is pretty easy, once you figure out what you need to
      do. But when I started using Ruby on Rails I struggled to figure out what I needed
      to do. Here's a short screencast that demonstrates how you can install SQLite 3 on
      Windows so you can use it in your Ruby on Rails applications. 
   </p>
        <a href="http://blip.tv/file/get/Mattgriffith-InstallingSQLite3OnWindowsForUseInRubyOnRails128.wmv">
          <img src="http://blip.tv/uploadedFiles/Mattgriffith-InstallingSQLite3OnWindowsForUseInRubyOnRails128-533.jpg" />
        </a>
        <p>
      A flash version will eventually be available <a href="http://blip.tv/file/48664">here</a>. 
   </p>
        <img width="0" height="0" src="http://mattgriffith.net/aggbug.ashx?id=9ac5939e-7ef9-492b-935b-41c3cef44067" />
      </body>
      <title>HOWTO: Installing SQLite 3 on Windows for use in Ruby on Rails</title>
      <guid>http://mattgriffith.net/PermaLink.aspx?guid=9ac5939e-7ef9-492b-935b-41c3cef44067</guid>
      <link>http://mattgriffith.net/PermaLink.aspx?guid=9ac5939e-7ef9-492b-935b-41c3cef44067</link>
      <pubDate>Thu, 13 Jul 2006 00:15:20 GMT</pubDate>
      <description>

&lt;p&gt;
   Installing SQLite 3 on Windows is pretty easy, once you figure out what you need to
   do. But when I started using Ruby on Rails I struggled to figure out what I needed
   to do. Here's a short screencast that demonstrates how you can install SQLite 3 on
   Windows so you can use it in your Ruby on Rails applications. 
&lt;/p&gt;
&lt;a href="http://blip.tv/file/get/Mattgriffith-InstallingSQLite3OnWindowsForUseInRubyOnRails128.wmv"&gt;&lt;img src="http://blip.tv/uploadedFiles/Mattgriffith-InstallingSQLite3OnWindowsForUseInRubyOnRails128-533.jpg" /&gt;&lt;/a&gt; 
&lt;p&gt;
   A flash version will eventually be available &lt;a href="http://blip.tv/file/48664"&gt;here&lt;/a&gt;. 
&lt;/p&gt;
&lt;img width="0" height="0" src="http://mattgriffith.net/aggbug.ashx?id=9ac5939e-7ef9-492b-935b-41c3cef44067"&gt;</description>
      <category>Rails</category>
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